Critical Headquarters

Full Version: Preliminary CriticalMass Rules
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Posting them here now to get any feedback from the community, subject to change if the staff agrees.

CriticalMass Rules:
- Top 8 in total wins over the 48 hours will receive cash prizes.
- Wins will be on a per alias basis so players should use one name if they want their total win count to reflect all of their victories.
- 2 team maps only
- 20 minute games (10 min halves)
- Minimum players: 6
- 8 minute overtime (sudden death, LMS after 8 minutes)
- If a player leaves a game early once they will receive a warning and if it occurs again they will be disqualified from the tournament.
- If a player shows any pattern of not spawning on time they will get a warning which will be followed by disqualification if the problem persists.
- If a player’s connection does not seem stable they may be asked to sit and a player with a close rating will also have to sit out (up to Ref). The player subbed out will still get a victory if their team wins. Any further connection issues will result in disqualification from the tournament.
- If a free-for-all map is hosted, the top half in kills will receive the victory (rounded up if odd number of players)