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Rating System Update #3
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03-11-2016, 12:59 PM #1
Odoacer AC Operations Team
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Status: Offline Posts:154 Threads:16 Joined:Apr 2014
I've made a slight adjustment to the existing system, minding that one of the goals is to keep everything very simple and easy to understand.
  • The amount of points won/lost per game is now 40 points.  If the game is a shutout then it is 50 points for that game.
This post was last modified: 03-11-2016, 01:00 PM by Odoacer.

03-18-2016, 11:16 AM #2
soosicK n00b
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Status: Offline Posts:19 Threads:4 Joined:Feb 2015
This update seems to help. Good job!

Past : tLt, 4hM, SiD, mOd, LN, [cc], AoA

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03-26-2016, 03:18 AM #3
RoboTech Veteran
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Status: Offline Posts:306 Threads:57 Joined:Mar 2014
Question: Does the Rating system read each players win/loss that are set to donate the points, or is it purely based on who's on a winning or losing team? The reason I ask is because I hosted a Deathomatic recently, and everyone was on the same team, but I set their individual losses/wins thinking that's how it was affected.

If our lives were great we wouldn't need second ones on this hell hole.
Coldfire- / Fire u^B / RiddeN / Eskimo
Director of Competitive Gaming
{ReignSupreme} High Council

03-30-2016, 09:56 AM #4
Odoacer AC Operations Team
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Status: Offline Posts:154 Threads:16 Joined:Apr 2014
It goes by who you designate as being on the winning and losing teams in the CTA backend.

03-31-2016, 12:17 AM #5
RoboTech Veteran
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Status: Offline Posts:306 Threads:57 Joined:Mar 2014
* RoboTech hops in time machine, to the 90s to recover perfect response.
and.......

gay.

If our lives were great we wouldn't need second ones on this hell hole.
Coldfire- / Fire u^B / RiddeN / Eskimo
Director of Competitive Gaming
{ReignSupreme} High Council






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